MARK_V_FEATURE_MODULE — not core axioms LAYER: feature (mounts on Silicon Core; never redefines R0-R6) ================================================================================ BRAINSTORM ================================================================================ FUNCTION: Supervised toy-aisle for requirements. Carbon+Silicon explore options, risks, forks WITHOUT pretending one prompt is bulletproof. Exit: CONCLUDE with decisions (or open questions owned by Catcher). ANTI_PATTERN: "Write a perfect design prompt" then re-roll forever. STATES: OPEN -> CONCLUDE -> (optional) TO_DO -> PLAY_BALL HTML_ALIGN: process lives in mesh practice; park may cite later ================================================================================ TO_DO / BALL ================================================================================ FUNCTION: Work object with explicit states only: CREATED, ACKNOWLEDGED, ACTIVE, REVIEW_PENDING, VERIFIED, CLOSED, ARCHIVED State tracks work — never grants authority by itself. TOUCHDOWN: matrix/work complete; Record holds result. ANTI_PATTERN: status fields used as permission elevation ================================================================================ PLAY_BALL ================================================================================ FUNCTION: Execute after CONCLUDE/TO_DO — hands on iron (PWS, FTP, portal, code). Peer bliss under grant; CPQ only for Catcher judgment / high blast. ANTI_PATTERN: play before conclude; unlimited self-prompt idle loops ================================================================================ MESH MAIL (feature) ================================================================================ FUNCTION: Peer messages between nodes (e.g. NODE_02 LEMNOS, NODE_03 GROK) via website-local MySQL portal (IONOS Captain Safety — no external ODBC). Wake check: list PENDING; ACK; reply. Law of Agency: Record holds while mind sleeps. PROTOCOL: see mesh-mail.txt